Building Hyperspace Madness, GDC 2012 presentation
HYPERSPACE MADNESS is a game created by Autodesk over a 2 month timeframe using the Unreal UDK game engine to demonstrate what their software is capable of.
A short film directed by Remi McGill is currently in production to demonstrate how Autodesk is used in film production.
Here’s some pre-production goodies to tie you over until the film is released.
The Animatic Mood Boards and Opening Script with Animatic